I’ve had a busy few days and late nights putting together a basic rough version of the game engine for our new racing game Supercar Road Racer.
Most of the car game mechanics are in and working (if a little buggy). plus the different car attributes are working, which you’ll be able to buy as upgrades in the garage between races (assuming you’ve collected enough money).
Having played in bands myself for years and even run my own independent record label at one point, I’ve decided to offer a great cost effective music advertising opportunity for independent bands and record labels.
The artwork for our new top view car racing game inspired by the classic games such as Supercars 2 on Amiga and Super Sprint arcade is coming along nicely. Development got delayed slightly while we put the finishing touches to the follow up to USC Racer for Santa Pod Raceway, look out for that in the next week or so.