Brand New Tile Based Platform Game Engine for Advergames
We’ve been very busy working on brand new backend actionscript code for tile based map scrolling games in Flash. The bulk of the code is done now and we’re working on putting it to practical use by creating a retro side scrolling platform game.
The game engine was written to take advantage of the speed improvements offered by AS3 and is currently running smoothly at up to 120fps with no processor hogging. We’ve incorporated lots of advanced goodies like varying slopes (up to 10 different gradients) for both ground and elevated platforms, along with all the usual things you would expect from a platform game.
As well as our own little project we’re working on at the moment, we’re hoping to use this for a couple of branded viral game projects we have in the pipeline. We should also be able to modify the code soon for other map based games, such as side and vertical scrolling shoot’em ups and racing games.

