First Circus of Idiots Mini-Game Released
We’ve been hard at work for the last couple of weeks putting the finishing touches to the first in our new series of circus mini-games, going under the name ‘Circus of Idiots’.
October 25, 2011
We’ve been hard at work for the last couple of weeks putting the finishing touches to the first in our new series of circus mini-games, going under the name ‘Circus of Idiots’.
June 13, 2011
What was originally intended to be a small update to our Supercar Road Racer Flash car racing game got a bit out of hand, as these things often do. A couple of days work turned into nearly 2 weeks solid coding. The game is now running at over 5000 lines of code (a big chunk of which was tweaked or rewritten for this update). So now I think it’s time to draw a line under it and move on.
May 16, 2010
We’ve just finished and released the third and final (for the time being) game in the Little Furry Things series, Little Furry Things World.
This time it’s 16 levels of platform puzzle fun. Control the red Little Furry Thing who’s in search of her lost babies. Find all 5 and get to the exit within a time limit to complete each level.
May 15, 2010
It’s been a while since I posted, we’ve just migrated servers so I’ve only just got the blog back up and running.
Anyway, we released the sequel to our popular puzzle game Little Furry Things a few weeks ago now and it’s doing rather well.
March 19, 2010
We’ve been busy the past few weeks putting together a Flash game for a marketing agency in London. Now we can finally get back on track with our own projects.
January 30, 2010
We’re just in process of finished our latest Flash game ‘Little Furry Things’. Just a few things left to tidy up and final testing to complete before it gets released sometime next week.
December 8, 2009
Now that we’ve finally finished and released the Work Wars online game we’re concentrating on our new Flash puzzle/skill game. We’re currently in the early design stages and have a release date pencilled in for January.
Our latest Flash game release Work Wars is now ready to play online.
The object of the game is to get your boss to quit before he fires you by sneaking around the office and throwing office stationery at him, without getting seen.
November 18, 2009
We’re making some pretty good progress with the Work Wars Flash game. The majority of the artwork is now done.
November 11, 2009
As well as our ongoing Castle Nomis project we’ve resurrected a little fun casual game we started making this time last year. A fair amount of the artwork is already finished for Work Wars, it got shelved due to other projects taking priority and we never got started on it again, until now.