We’ve just finished and released the third and final (for the time being) game in the Little Furry Things series.
This time it’s 16 levels of platform puzzle fun. Control the red Little Furry Thing who’s in search of her lost babies. Find all 5 and get to the exit within a time limit to complete each level.
It’s been a while since I posted, we’ve just migrated servers so I’ve only just got the blog back up and running.
Anyway, we released the sequel to our popular puzzle game Little Furry Things a few weeks ago now and it’s doing rather well.
We’ve been busy the past few weeks putting together a Flash game for a marketing agency in London. Now we can finally get back on track with our own projects.
We’re just in process of finished our latest Flash game ‘Little Furry Things’. Just a few things left to tidy up and final testing to complete before it gets released sometime next week.
Now that we’ve finally finished and released the Work Wars online game we’re concentrating on our new Flash puzzle/skill game. We’re currently in the early design stages and have a release date pencilled in for January.
Our latest Flash game release Work Wars is now ready to play online.
The object of the game is to get your boss to quit before he fires you by sneaking around the office and throwing office stationery at him, without getting seen.
We’re making some pretty good progress with the Work Wars Flash game. The majority of the artwork is now done.
As well as our ongoing Castle Nomis project we’ve resurrected a little fun casual game we started making this time last year. A fair amount of the artwork is already finished for Work Wars, it got shelved due to other projects taking priority and we never got started on it again, until now.
Don’t worry, we’re not going to ask you to start writing code, produce artwork or anything like that. We just decided it would be nice to get some input from the early design stages for our ongoing Castle Nomis Flash game project. You can read about it in more detail here and here. Basically it’s going to be an arcade adventure fantasy hack n slash game, with the emphasis on arcade action.
Been busy planning our new action adventure hack n slash game over the last few days. Got the basic story sorted along with some very rough concept art, I’ll be posting some of that soon.